Nvidia has updated its CUDA software platform, adding a programming model designed to simplify GPU management. Added in what the chip giant claims is its “biggest evolution” since its debut back in ...
Nvidia earlier this month unveiled CUDA Tile, a programming model designed to make it easier to write and manage programs for GPUs across large datasets, part of what the chip giant claimed was its ...
Programmers have been interested in leveraging the highly parallel processing power of video cards to speed up applications that are not graphic in nature for a long time. Here, I explain how to do ...
Every few years or so, a development in computing results in a sea change and a need for specialized workers to take advantage of the new technology. Whether that’s COBOL in the 60s and 70s, HTML in ...
A hands-on introduction to parallel programming and optimizations for 1000+ core GPU processors, their architecture, the CUDA programming model, and performance analysis. Students implement various ...
Back in 2000, Ian Buck and a small computer graphics team at Stanford University were watching the steady evolution of computer graphics processors for gaming and thinking about how such devices could ...
Over at the Nvidia blog, Mark Harris has posted a simple introduction to CUDA, the popular parallel computing platform and programming model from NVIDIA. I wrote a previous “Easy Introduction” to CUDA ...
Support for unified memory across CPUs and GPUs in accelerated computing systems is the final piece of a programming puzzle that we have been assembling for about ten years now. Unified memory has a ...
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