The mayor steps to the podium, resplendent in silk pantaloons and a turquoise-embellished cuirass, and clears his throat. In the strip of face visible between his fancy Mesopotamian beard and his ...
Ancestors: The Humankind Odyssey was launched last year to a rather lukewarm reception, pertaining mostly to a steep difficulty curve that left players to fend for themselves with little to no ...
John has been writing about videogames for almost a decade, and playing them for almost three. His greatest passion is for Grand Strategy and immersive RPGs, but he's dabbled in pretty much every ...
In last year's Humankind review, I said it didn't feel like it had reached its final form yet. It's a pretty typical sentiment in the age of digital games - even the latest Call of Duty is a bit ...
I've had the privilege of playing Humankind four times now. The first press demo was almost a year ago, and was followed by the Lucy and then Victor OpenDev sessions. On this latest occasion, the game ...
There's something kind of special about playing a new 4X game, especially a historical one. These games are about playing through history - all of history - which means that as much as they're about ...
Humankind doesn't nail everything, but it's certainly fun. This year has been quite interesting for historical 4X strategy games, with plenty of new titles popping up to carve out their own place in ...
Outposts in Humankind are a vitally important element in the expansion of your nation. Without them, you won't be able to expand or develop your cities. They are necessary to occupy new territories.
This page of our guide to Humankind describes territories and how to connect them with the cities. An unconnected outpost is not fully a part of your empire! Independent tribes can take it. Also, ...
Russ Boswell has been playing games ever since he was old enough to hold a controller. He started his love for gaming with the NES and Super Mario Bros. specifically. Over the years, he has collected ...
From family reunions to first meetings and contagious laughter, these Humankind stories capture the moments that brought people together this year.
For a long time, Sid Meier’s Civilization reigned as the king of the turn-based, society-building genre. Civilization's take on 4X strategy games, with its focus on empires, cities, and territorial ...