“Indie and small game studios deserve the same quality of data used by the largest publishers,” said Leonard Tatum, CEO of ...
Tatum Games, a company dedicated to empowering indie game studios, announced one of its biggest updates to MIKROS Analytics, its flagship ...
For AAA developers, it's often all about the biggest franchises, the safest sequels. We have industry auteurs like Suda 51, ...
Whether you follow pixel art, atmospheric horror, or smart systems-driven gameplay, 2026 promises fresh mechanics, emotional ...
The developer behind Stardew Valley, Eric Barone, makes a big financial donation that could end up being a boon to indie ...
The Swedish Indie developer Räfven Studios is crafting scenes and characters using clay, foam and foraged materials, ...
South Korean games publisher Neowiz is set to close submissions for its Indie Quest development contest on Friday, January ...
Hollow Knight: Silksong, finally, has a release date. With a development time that bordered on becoming vaporware- though developer Team Cherry insists everything ran smoothly — albeit let down over ...
Another indie hit that took everyone by surprise was Megabonk, a 2025 roguelike survival game developed and published by solo ...
SadSquare Studios is an indie developer company, responsible for one of the scariest games I’ve ever played, Visage. It’s their only game under their belt, but incredibly well-made and scary as hell.
Clair Obscur: Expedition 33 had earned another Game of the Year award by the Indie Game Awards last week, but the ...
Originally, the gaming space was literally all about people who could make games, making games, and seeing how well they did. Then, the industry became a bit more corporate, with massive entities ...