I've been playing video games almost my entire life, with a particular preference for RPGs, Strategy Games, and 3D Platformers. When I'm not writing or gaming, I usually work on my own game projects ...
Unity Technologies, the company behind, the popular Unity game engine of the same name, unveiled a brand new version of its product at a press event held in San Francisco’s Hotel Intercontinental.
Unity Acknowledges 'Confusion and Frustration' Among Developers But Won't Walk Back Install Fee Plan
Game developers are still furious about Unity's planned install fees, but the platform holder is holding fast to its new policy, arguing that "90 percent of [Unity] customers will not be affected by ...
After a controversial week for Unity, the game engine developer is walking back (at least partially) its much-derided runtime installation policy. Last Tuesday, the company announced its plan to ...
A week after Unity announced dramatic changes to its Unity Engine business model - drawing immediate and widespread condemnation from the development community - the company has reportedly told staff ...
Yesterday (Tuesday, September 12), it was announced that the game engine Unity will soon begin charging developers a monthly fee based on the number of installs their games have, in a move that has ...
UPDATE: Unity issued another apology today for its Runtime Fee debacle, and outlined the changes it will make to the policy. "We should have spoken with more of you and we should have incorporated ...
Larry Hryb, director of community (U) at Unity Technologies, said a security vulnerability was identified that affects games and applications built on Unity versions 2017.1 and later for Android, ...
Unity, maker of a popular cross-platform engine and toolkit, will not pursue a broadly unpopular Runtime Fee that would have charged developers based on game installs rather than per-seat licenses.
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