Thomas Grip, co-founder of Frictional Games and the designer behind genre icons such as Penumbra, Amnesia and Soma, has a peculiar piece of advice for horror game creators: make it boring. "It's ...
Savvy Gamer on MSN
What makes point-and-click horror games so terrifying?
Point-and-click horror doesn’t usually lunge at you; it strolls in, straightens the curtains, and then quietly rearranges ...
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