OpenGL ES 2.0 Introduces New Era of Programmable Shaders Empowering Developers to Leverage Power of ATI’s Imageon® 3D Handheld Technology SIGGRAPH, Los Angeles, CA/ Munich, Germany – August 2, 2005 – ...
Mesh shaders are one of the more interesting recent developments in computer graphics technology, despite that many users are very likely not heard of them, or only heard the name. In essence, mesh ...
MUNICH--(BUSINESS WIRE)--The Khronos™ Group, an open consortium of leading hardware and software companies, announces the immediate availability of the OpenGL ® SC 2.0 specification for bringing ...
Programmable shaders in OpenGL ES 2.0 set to usher in a huge increase in realistic content for the very small screen. ATI Technologies reckons that its new OpenGL ES 2.0 standard will revolutionise ...
Silicon Graphics Inc. and the OpenGL Architecture Review Board on Tuesday announced the latest version of the OpenGL specification, which now includes core support for OpenGL Shading Language and ...
Besides the CPU, one of the most important components in a System-On-a-Chip is the Graphical Processing Unit, otherwise known as the GPU. However for many people the GPU is shrouded in mystery. You ...
Microsoft has released the beta of its first major revision of DirectX since DirectX 8 was released in late 2000. Like DX8, which introduced support for the programmable shader effects that were a ...
After years of recruiting graphics architects, Apple has gradually shifted from licensing PowerVR graphics to designing its own custom GPUs for iPhones, according to David Kanter at Real World ...
LAS VEGAS, Jan. 06, 2025 (GLOBE NEWSWIRE) -- CES -- NVIDIA (NVDA) today unveiled the most advanced consumer GPUs for gamers, creators and developers — the GeForce RTX™ 50 Series Desktop and Laptop ...
Not as much as one might have thought. Perhaps more surprisingly, Kanter says that Apple launched its first custom graphics processor design inside the A8 chip that powered the iPhone 6-series ...
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