This is a two-part tutorial. In this first part we will create terrain using vertex displacement from a heightmap in the vertex function. In the :ref:`second part <doc_your_second_spatial_shader>` we ...
Due to a planned power outage on Friday, 1/14, between 8am-1pm PST, some services may be impacted. A line drawing of the Internet Archive headquarters building façade. An illustration of a magnifying ...