So, I've been working on a game as a personal hobby using C# paired with the XNA framework, and was running into problems with a class I had created. The following code is a test case I had prepared..
The C++ spec doesn't even require the implementation to use a vtable AFAIK. With that behind, how hard is it to dump the binary representation of a class and figure out where the pointer is? A simple ...
Take advantage of ref structs to reduce resource consumpiton and eliminate garbage collection overhead. C# 13 gives us more ways to use them. In the C# programming language, structs or structure types ...