Most video game sequels are better than the original. Sequels give developers a chance to flesh out ideas, fix the problems that held the first game back, and push their designs into bold new ...
Nearly five years have passed since developer Shiny Shoe got on board a whimsical train to Hell. Monster Train was a breakout hit for the studio, crossing a roguelike with deckbuilding card mechanics ...
The train cruised at 55 mph on this test run over floating sections of the former I-90 express lanes, with no shimmy, little ...
On long trips, the landscape outside becomes a playground for the imagination. Mountains look like slumbering dinosaurs. The distance between street lights take on a rhythm. For game developer David ...
There's a certain fun that comes from building train sets. It's the serene joy that comes from connecting train tracks and piecing together a perfect path for a train to make its way from Point A to B ...
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