A Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics. One of the main reasons for using this library instead of the built-in one is support for ...
A C# math library providing vector types and math functions with a shader like syntax. Used by the Burst compiler to compile C#/IL to highly efficient native code. In addition to this, the Burst ...
Unity’s growing financial troubles became public less than three weeks ago, and it remains unclear how hospital officials have calculated their losses. In a December memo, Unity reported an $11.9 ...
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