Archaeologists from the University of Copenhagen and the University of Bergen have used AI and free digital tools to create a ...
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Creating realistic 3D scenes from everyday online photos
A new approach is making it easier to visualize lifelike 3D environments from everyday photos already shared online, opening ...
When Dino Patti talks about Coherence 2.0, he frames it as a way for Unity developers to bring multiplayer into their ...
YouTube is launching a closed Beta test for Playables Builder, a prototype web app built using Gemini 3 where users create games with short text, video or image prompts. we’ve partnered with YouTube ...
Howard says the shift to a weekly release model for “Fallout” Season 2 will change how the viewers consume the series, but ...
The model, called SHARP, can reconstruct a photorealistic 3D scene from a single image in under a second. Here are some examples.
A hands-on look at UEVR, the Unreal Engine mod that's not just putting 'flat' games into VR headsets - it's making them fully ...
Divinity may be even more ambitious than BG3, but it'll take less time to develop, as Larian confirms it'll also get an early access launch.
Color gradient filament is fun stuff to play with. It lets you make 3D prints that slowly fade from one color to another along the Z-axis. [David Gozzard] wanted to do some printing with this effect, ...
Infinity Castle' cinematographer Yûichi Terao on developing the visuals of the Infinity Castle to withstand the big screen.
There’s a sense of Way of Water déjà vu to the film’s first act — and eventually, its armored-boat-heavy conclusion as well.
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