Lua was the scripting language used in place of GSC (the game's native scripting language) on the XLabs clients. This was because at the time of IW6x, there was no GSC compiler. On H1-Mod, we adapted ...
local script = ... script.Awake = function() -- create an instance from a Inspector assigned prefab script.go = Object.Instantiate(script.InspectorPrefab) end script.Update = function() -- make it ...
Lua is a programming language designed to be simple and easy to use. It is a popular choice in many areas, especially in gaming and game scripting. Its nature makes it user-friendly to both beginners ...