This repo discusses two possible ways to interpolate rigid body motions in Unity. The scripts were tested in Unity v2020.3.f25f1. In Unity, coordinate frames or poses are represented by Quaternion ...
這是一個專為 Unity 3D 設計的 C# 腳本,用於實現虛擬傳送門 (Virtual Portal) 的視覺效果。 The core of this system lies in the use of Quaternion mathematics and Transform coordinate conversion. It ensures that the view captured by ...
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