Randy Pixler is old school. He is not sure if it was his birthday or if it was Christmas. What he does remember is opening a ...
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Unreal Engine 5 is ruining modern games
Unreal Engine 5 promised groundbreaking visuals, but in reality, it’s breaking PC performance. In this video, we take a deep dive into why so many new AAA games stutter, lag, and run like garbage—even ...
Thanks to Epic for sponsoring - The Matrix Awakens: An Unreal Engine 5 Experience is free to download on the PlayStation 5 and Xbox Series S and Series X now! #EpicPartner Merch Instagram Twitter My ...
During The Game Awards 2025, GPTRACK50 finally announced their long-awaited debut title Stupid Never Dies, scheduled to launch next year on Steam and PlayStation 5. Development of the singleplayer ...
For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...
Valve’s recently announced Steam Frame is promising a unique twist on VR headsets. On top of being a Quest 3-style standalone headset that can both stream games from a powerful PC and run less ...
After unveiling new studio OnceLost Games in 2019, The Elder Scrolls series veterans Julian LeFay, Ted Peterson, and Vijay Lakshman went on to reveal The Wayward Realms – a fresh fantasy game they ...
All footage was captured from live operational environments (codename: RTX4090). Should you detect any anomalies or interferences, report immediately through secure channels. Upon entering Varsapura, ...
Video game engines will never not be in the conversation, but in recent years, I don’t think it’s ever been so weird. Unity and Unreal are joining forces, announced today at Unite, Unity’s Annual ...
Epic Games is teaming up with arguably its biggest game development rival. Epic Games is teaming up with arguably its biggest game development rival. is a senior reporter covering technology, gaming, ...
Epic Games has released Unreal Engine 5.7 with new features aimed at building and rendering large-scale, high-fidelity, and real-time worlds. For any studio working on digital twins, simulations, or ...
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